Cranium - created in 1998, is a Game for your Whole Brain! It involves a board that spots that require you to draw a card and do what the card says. Creative Cat involves artistic skill. Data Head involves knowledge of trivia. Word Worm involves language skills and Star Performer involves performance skills. It's a "Hoot and A Holler"!!! Ages 13 and up will have a great time with this game. 4 or more may play so it makes a great party game. |
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| Imagine If.. - is one of the most fun group games you will ever play! It's also a great way to get to know people. This game has won 5 national presigious awayds and is recommended for ages 12 to adult. You choose a card that contains a question about one of the players. You must make a decision about how to answer it, keeping in mind that the majority of the other players need to give the same answer for you to get the points. This one is an ice breaker if there ever was one. 3-8 players. | ||
| Monopoly - was born during the Great Depression and is the best-selling board game in the world. Charles B. Darrow, of Germantown, PA created the game and after rejection from Parker Brothers in 1934, he sold 5000 handmade sets to a Philadelphia department store. People loved it! Parker Brothers soon saw their mistake and bought the rights. In 1935 they marketed the game and it became the best-selling game in America. It is estimated that 500 million people have played Monopoly! 2-20 players ages 8 and up | ||
The Game of Life - was originally created in 1861 by Milton Bradley. It was called "The Checkered Game of Life". The game sold 45,000 copies that first year. In 1960, Reuben Klamer gave it a new design and 100 years after it's creation, it was given it's modern name. Follow the board through all types of "life events". Although "luck" may play a part in winning, there are some great opportunities for decision-making practice. 2-6 players ages 9 to adult |
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